Portfolio | |
About | |
Résumé | |
Contact | |
Over my career as a computer game developer, I have gained unique experience working in a variety of roles in both Game Art and Game Design, and have been credited on nearly twenty shipped titles across a range of genres and platforms. My earliest years in the game industry were spent working on many of the classic adventure games from Sierra On-Line. Since then, I have been privileged to work on premiere titles from Codemasters, Pandemic Studios, NCsoft, BioWare, UTV Ignition Games, Vigil Games, and Portalarium. In my more recent career, I have focused on Environment Art and the World Building of memorable scenes and map locations, while helping guide both teams and individuals involved in the creation of beautiful game worlds. |