As the Lead Environment Artist on Faxion Online, I was responsible for creating models, object textures, terrain textures, flora, and environmental lighting schemes, while directing and overseeing the efforts of the environment art team.
The first group of images below represent some of the Environment Art that I personally created for the game, including the models and textures for the modular interior church construction set, and development of each of the biomes shown, which includes the flora, rocks, prop sets, color schemes and lighting, and all of the terrain textures. |